Gaming and Video Concentration

(ROO50 - 39 credits)

Degree Requirements

Core Courses (30 credits)

DIG 3355Artificial Effects and Environments (U)

3 credits

DIG 3362Artificial 3D Characters (U)

3 credits

DIG 3628Gaming Networking (U)

3 credits

DIG 3713Gaming Principles (U)

3 credits

DIG 43543D Modeling in Animation (U)

3 credits

DIG 4375Advanced Modeling - Rigid Bodies and Vehicle Structures (U)

3 credits

DIG 4725Advanced Game Design (U)

3 credits

DIG 4715Advanced Game Production (U)

3 credits

DIG 4720Casual Game Production (U)

3 credits

GRA 4954Digital Media Capstone Project (U)

3 credits

Concentration Electives (Select 9 credits)

DIG 3253Advanced Digital Media Audio (U)

3 credits

DIG 3823Creative Digital Media Problem-Solving (U)

3 credits

DIG 4394Motion Graphics: Advanced Compositing (U)

3 credits

DIG 4433Advanced Interactive Design (U)

3 credits

DIG 4770Building Virtual Worlds (U)

3 credits

GRA 3209Advanced Typography (U)

3 credits

GRA 4941Digital Media Internship/Practicum (U)

3 credits

GRA 4950Digital Media Portfolio (U)

3 credits

Technical Core Courses (21 credits)

COP 1800Java Programming (P)

3 credits

DIG 1000Digital Media Principles (O)

3 credits

DIG 1115Digital Imaging Fundamentals with Photoshop (O)

3 credits

DIG 2030Digital Video Fundamentals (O)

3 credits

DIG 23023D Digital Animation I (O)

3 credits

GRA 1129Visualization Basics (P)

3 credits

GRA 2160Digital Animation I (O)

3 credits

Students who enter the program with an A.S. in Digital Media Technology or Graphic Design Technology will have already satisfied the technical core courses. Students entering with an A.A. Degree or an A.S. Degree in another discipline must complete the above technical core courses.