Catalog 2023 - 2024

CAP 3052 Game Design I

In this course, students explore advanced principles and theories of video game production, including project planning, scripting, 3D modeling and texturing, level design, and audio. Students immerse in the initial stages of an eight-week game development project with heavy emphasis on teamwork as well as project planning and documentation. Students examine agile production methodologies and best practices of game production. Student complete assignments that include creation and maintenance of technical design documentation, implementation of game technology, and project planning details designed to provide a strong foundation for delivering milestones in subsequent courses.

3 credits

Prerequisites

DIG 3713