DIG 4792 Textures and Lighting
This course teaches techniques used to achieve realistic lighting, and surface properties within a virtual environment. Using industry standard software students apply a practical visual aesthetic to 3D objects by altering shader attributes and other parameters. Emphasis is placed on creating scenes with specific moods, styles, and visual narratives using only light and color.
3 credits
Prerequisites
Pre/corequisite:
DIG 3355,
DIG 3362