Catalog 2013-2014

Animation, Gaming, and Modeling Concentration

(ROO60 - 39 credits)

Degree Requirements

Core Courses (30 credits)

ART 32523D Media Art and Illustration

3 credits

CAP 3052Game Design I

3 credits

CAP 4056Game Design 2

3 credits

DIG 3355Artificial Effects and Environments

3 credits

DIG 33623D Character Animation

3 credits

DIG 3713Gaming and Simulation Principles

3 credits

DIG 4354Character Modeling

3 credits

DIG 4394Motion Graphics: Advanced Compositing

3 credits

DIG 4792Textures and Lighting

3 credits

GRA 4954Digital Media Capstone Project

3 credits


Concentration Electives (select 9 credits)

CAP 3054Casual Game Development

3 credits

CAP 4057Game Networking

3 credits

DIG 3253Digital Audio Production

3 credits

DIG 4375Modeling Vehicles and Structures

3 credits

DIG 4433Interactive Design Methods

3 credits

DIG 4780Modeling for Real Time

3 credits

GRA 4941Digital Media Internship/Practicum

3 credits

GRA 4950Digital Media Portfolio

3 credits

Technical Core Courses (21 Credits)

COP 2000Introduction to Computer Programming I

3 credits

DIG 1000Digital Media Principles

3 credits

DIG 1115Digital Imaging Fundamentals with Photoshop

3 credits

DIG 2030Digital Video Fundamentals

3 credits

DIG 23023D Digital Animation I

3 credits

DIG 23033D Digital Animation 2

3 credits

GRA 1129Visualization Basics

3 credits

Students who enter the program with an A.S. in Digital Media Technology will have already satisfied the technical core courses. Students entering with an A.A. Degree or an A.S. Degree in another discipline must complete the above technical core courses.